At nearly 16 inches tall and more than 10 inches wide, the PlayStation 5 is a very large video game console. Sizable, some might say. Beefy. But, would you believe it was almost even bigger?
Love or hate the design, the PS5s notable chonk is undeniable. According to designer Yujin Morisawa, in an interview published Monday by the Washington Post, the original drawings depicted an even more colossal device.
I knew it was going to be larger because I know how much power there was going to be, he said, so I knew how much air flow you would need and how much space for a heat sink. In the beginning, when I started drawing, it was much larger even though I didnt know what engineering was going to do. Its kind of funny that engineering actually told me its too big. So, I actually had to shrink it down a little bit from the first drawing.
While some have compared the profile of the PS5 to The Lord of the Rings Barad-dûr (atop which sits the all-seeing Eye of Sauron), one does not simply walk into the studio and start mocking up a next-gen console. Industrial design is an art form, to be sure, but its also got a lot of technical constraint baked in. But, even with all those new-fangled gubbins on the inside including a deliciously quiet cooling system and a blazing-fast custom SSD turns out that Sonys engineers didnt actually need as much room as Morisawa anticipated.
I tried to sculpt the invisible mass in between the player and the mechanical engineering, he told the Post. Thats how I describe it. Theres something in between the hardware and the player, and that should be expressed.
You can read the entire interview on WaPos Launcher. Check out our review of the console as well.
Home>>Festivals>>The PlayStation 5 was going to be even bigger, but Sony engineers told the designer to shrink it down a bit. Yujin Morisawa reveals all the details in an interview with the Washington Post.
Festivals